


It is an MMORPG for sure, but Blizzard reveals they still haven’t decided the number of characters that you can see on-screen at once – if the gameplay trailer is any indication, we spotted at least ten players simultaneously, but this does not mean anything.

Blizzard still hasn’t decided on the business model, although they would be foolish not to go down the free-to-play route – that is where most of the money lies, if microtransactions are handled correctly and original Diablo fans decide to storm the gates.ĭiablo Immortal isn’t targeting a new audience, Blizzard says it is aimed at the original hardcore PC Diablo fans and clearly distinct from Diablo 3. Diablo Immortal was built from the ground up with mobile technology in mind, and it isn’t coming to PC, that’s a given.īear in mind that Diablo Immortal isn’t a free-to-play game… yet. Instead of going big and bold, Blizzard decided to thread the easiest path, one that offers a lot less risks and development costs than a full-fledged PC MMORPG. The main reason being that it is a mobile exclusive and despite the strengths and impressive evolution of mobile gaming in recent years, we all know that this platform isn’t the best suited for a Diablo MMORPG.
